Google Chrome Enterprise
Agency: HUGE
After leaving Landor & Fitch, I worked with HUGE to conceptualize and create isometric inspired renders showing scenes where Chrome OS could be utilized. Four sets were designed, three would be finalized for this round of production.
Process: Mood-boards and Explorations
An extensive exploration phase to determine the direction for these sets. Originally intended to be poppy and ultra-modern dioramas, we scaled back the approach for something more understated, to align with the clientele for this product.
Process: Variations and Iterations
Dozens and dozens of variations and iterations were done during blocking and lookdev, to get the scenes just right.