Rolling Ground Fog: Houdini + Axiom

A colleague wanted to know a good way to simulate a rolling fog in Houdini, so I thought up this approach with the GPU solver Axiom! Simulations often take less than 5 minutes to run, and in the case of the 20 second hero simulation, under 20 minutes. Here is the tutorial and the gumroad link to the source files.

Gumroad Link